Pokémon Fusion Origins is a GBA Rom Hack. Be ready to face a whole new scenario in this new adventure at Kanto, where you will meet meet more than 300 different fusions and a new facet of Pokémon battling. Be ready to keep your senses to the sharpest, and discover what's behind the scenes and its colorful origin!
This peculiar Fusion’s body is filled with a strange toxin that heavily impacts its behavior and instincts. Research states that Mareanie’s diet isn’t compatible with Seel’s, somehow it managed to adapt and wasn’t left in the past like other unfortunate Fusions.
Moves learnt by level up
Lv.
Move
Type
Cat.
Power
Acc.
Effect
1
Tail Slap
25
100%
Repeats the move from 2 to 5 times in a row.
1
Acid
50
100%
30% chance to lower the foe’s Sp. Defense.
5
Toxic
0
+
Badly Poisons the foe.
7
Ice Crystals
0
+
Spreads a layer of Spikes in the opposite field that will hurt opposing foes upon switching in, 3 layers max.
9
Haze
60
90%
Eliminates the stat changes of all Active Pokémon, +4 Priority.
11
Ice Shard
55
100%
+1 Priority.
13
Fake Out
55
100%
Always flinches, only works on the user’s first turn on the battle, +3 Priority.
15
Venom Down
70
90%
Lowers both foes’ Speed stat.
17
Sting Gash
30
85%
Repeats the move from 2 to 5 times in a row.
19
Poison Sting
60
100%
Always Poisons the foe.
21
Role Play
0
+
The user copies the ability of the target, +5 Priority.
23
Icicle Spear
25
100%
Repeats the move from 2 to 5 times in a row.
25
Flip Turn
75
100%
The user will swap places with a party member after the move is used.
27
Poison Fang
75
100%
50% chance to badly Poison the foe.
29
Teeter Dance
0
+
Always confuses both foes.
31
Ice Dance
90
90%
Clears hazards as Stealth Rock, Spikes, Ice Crystals, Courts, Leech Seed, and trap-inducing moves.
33
Amnesia
0
+
Sharply raises the user’s Sp. Def stat.
Technical Machine Compatibility
Check the Technical Machine section from the Main Menu for more details on these moves.